Richard Helgeby
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c3d5218d6a
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Fixed internal player spawn post event fired too early (causing invisible models).
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2011-10-30 18:12:27 +01:00 |
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Richard Helgeby
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fe87b00c9b
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Added check for whether client is not in game in buy command hook, as a possible fix for bug 195.
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2011-08-24 21:47:18 +02:00 |
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Richard Helgeby
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ddf8be76f9
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Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes.
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2011-07-10 13:37:00 +02:00 |
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Andrew
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f742ea5b45
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Merge (fixed napalm)
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2011-06-24 17:06:16 -07:00 |
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Andrew
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8735d191e7
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Backed out changeset: 539b63f56ac5
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2011-06-24 17:05:55 -07:00 |
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Andrew
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fc6b1cc958
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Merge
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2011-06-24 17:02:52 -07:00 |
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Andrew
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d2ea788500
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Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted.
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2011-06-24 17:01:30 -07:00 |
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Andrew
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afb4b48e91
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Hopefully fixed stacking napalm (gotta test)
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2011-06-20 02:39:44 -07:00 |
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Andrew
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5c3a6b16cc
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Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers.
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2011-06-17 20:09:56 -07:00 |
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Richard Helgeby
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3776eca312
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Added improved random number generator from SMLIB.
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2011-06-17 14:44:51 +02:00 |
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Richard Helgeby
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57a9ec2d4b
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Fixed consecutive mother zombie infection prevention not always working.
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2011-06-17 14:08:05 +02:00 |
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Richard Helgeby
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64ce21b4e2
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Fixed dead players being able to get weapons.
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2011-04-24 23:28:52 +02:00 |
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Richard Helgeby
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f878dd5735
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Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
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2010-11-17 15:48:57 +01:00 |
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Richard Helgeby
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e7478e0a05
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Imported some API-features from zr-dev. Added API test plugins in testsuite.
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2010-11-14 15:17:19 +01:00 |
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Richard Helgeby
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965f637562
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Fixed class speed multiplier not properly applied with prop speed method (bug 199).
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2010-08-06 16:19:30 +02:00 |
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Richard Helgeby
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86678a9025
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Fixed invalid handle error in ZMarket module (bug 152).
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2010-08-06 15:42:22 +02:00 |
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Richard Helgeby
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5d7cdd5aa5
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Added array existence check in weapons module. This might fix bug 166.
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2010-08-06 14:49:38 +02:00 |
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Richard Helgeby
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3f68eaa2f0
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Added validation log messages for individual attributes when loading classes.
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2010-08-06 14:24:10 +02:00 |
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Greyscale
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d795604978
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r634 continued.
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2010-07-26 14:31:56 -07:00 |
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Greyscale
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bd4d7776c4
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Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
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2010-07-26 14:12:02 -07:00 |
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Richard Helgeby
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836d28bfd7
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Fixed spawn protect end-timer not checking speed method.
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2010-07-25 22:49:50 +02:00 |
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Richard Helgeby
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fcb5b3f3d7
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Removed use of deprecated functions.
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2010-07-25 21:08:22 +02:00 |
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Richard Helgeby
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e6509e59a7
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Added notes about the new speed method. Increased upper speed limit.
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2010-07-25 20:44:47 +02:00 |
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Richard Helgeby
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f74e680ca7
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Added 'explode' suicide command from OB update to intercept list (bug 190).
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2010-07-25 20:33:56 +02:00 |
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Richard Helgeby
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68d7476f0e
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Updated docs and spawn protection speed.
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2010-07-07 00:19:19 +02:00 |
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Richard Helgeby
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ebf677c527
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Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
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2010-07-06 23:20:09 +02:00 |
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Richard Helgeby
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eab2333309
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Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
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2010-07-04 17:58:27 +02:00 |
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Richard Helgeby
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4b693385fc
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Fixed typo in class menu logic.
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2010-07-04 03:56:42 +02:00 |
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Richard Helgeby
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f355ee94fc
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Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
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2010-07-03 23:39:34 +02:00 |
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Richard Helgeby
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4fd2e9f545
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Removed hint sound on hp display. Credits goes to to Tauphi.
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2010-06-30 16:53:25 +02:00 |
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Greyscale
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bf8d99c206
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Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot.
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2010-06-29 12:14:51 -07:00 |
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Greyscale
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d95cd501c9
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Removed unnecessary antistick commands for model hull width, all models have the same hull width.
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2010-06-25 10:40:47 -07:00 |
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Andrew
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dcc02a44f2
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Fixed signatures and round end defines that were updated in CSS:OB.
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2010-06-24 19:51:01 -07:00 |
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Richard Helgeby
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899833d432
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Fixed napalm grenades not always working.
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2010-06-06 02:43:51 +02:00 |
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Richard Helgeby
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648b62527b
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Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
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2010-06-03 21:12:28 +02:00 |
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Richard Helgeby
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64c49df505
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Made cvar for minimum dx level.
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2010-05-22 16:13:42 +02:00 |
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Richard Helgeby
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d556da6a32
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Added cvar to enable suicide intercept before the first zombie.
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2010-05-19 15:34:26 +02:00 |
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Richard Helgeby
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bac3384520
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Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
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2010-04-05 01:36:32 +02:00 |
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Richard Helgeby
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9ec9a121da
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Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
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2010-04-05 00:57:41 +02:00 |
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Richard Helgeby
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07b4ed9373
|
Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
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2010-04-05 00:54:21 +02:00 |
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Greyscale
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21c41688d7
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Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
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2010-02-19 17:41:24 -08:00 |
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Richard Helgeby
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950a8f9e41
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Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
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2010-02-14 17:26:28 +01:00 |
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Richard Helgeby
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04a8fef584
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Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
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2010-02-14 17:07:43 +01:00 |
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Richard Helgeby
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b39a684fd8
|
Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
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2010-02-14 17:03:19 +01:00 |
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Richard Helgeby
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05895df252
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Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
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2010-02-14 16:36:48 +01:00 |
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Richard Helgeby
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12f5092e9e
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Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
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2010-02-14 16:27:20 +01:00 |
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Richard Helgeby
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b531c1d880
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Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
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2010-02-14 16:13:30 +01:00 |
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Richard Helgeby
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1005cd73a4
|
Fixed admin classes not restored from cookies.
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2010-02-04 23:53:58 +01:00 |
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Greyscale
|
4bb9fa90a0
|
Merge
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2010-01-26 15:59:00 -08:00 |
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Greyscale
|
173b86f4ac
|
Switched the plugin to use SDKHooks instead of the unstable ZRTools.
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2010-01-25 02:07:39 -08:00 |
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