Commit Graph

199 Commits

Author SHA1 Message Date
Richard Helgeby c61d29fd63 Fixed respawn module ignoring zr_respawn_team_zombie_world cvar. Improved description of zr_respawn_team_zombie_world. 2013-07-14 12:35:09 +02:00
Richard Helgeby 28e54c36a7 Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested. 2013-04-25 09:50:08 +02:00
Richard Helgeby 5269107303 Added extra notes about LMV speed values. 2013-04-14 02:37:12 +02:00
Richard Helgeby 6de9b9de13 Implemented optional support for the ConfigList plugin. It will execute the "zr_post_exec" list right before post map configs if it exists. Example usage in randommode.cfg and swarm.cfg. 2013-01-17 09:36:54 +01:00
Richard Helgeby 5c980b5edc Increased max class HP to 100,000. Added a few game mode configs. 2013-01-11 12:14:43 +01:00
Richard Helgeby 7f6b1fb938 Renamed zr_shield command to zshield so it's more chat command friendly. 2013-01-11 10:16:48 +01:00
Richard Helgeby 5b7d1b2ff3 Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode. 2013-01-11 10:07:18 +01:00
Richard Helgeby e53e8233f1 Added a few example config files for changing game mode in ZR. 2013-01-10 09:58:27 +01:00
Richard Helgeby d87138977b Implemented infection modes. Compiles, but not tested. 2013-01-10 06:21:30 +01:00
Richard Helgeby ed4c628e81 Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans. 2013-01-07 03:47:06 +01:00
Richard Helgeby ab6bb6575f Implemented shield immunity mode with zr_shield command. 2013-01-07 01:45:55 +01:00
Richard Helgeby d0d1de8197 Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config. 2013-01-06 00:25:57 +01:00
Richard Helgeby 666ac57836 Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly. 2013-01-05 22:58:43 +01:00
Richard Helgeby d4a043a21b Typo fix in class config. 2013-01-05 03:27:58 +01:00
Richard Helgeby 31c727f0a5 Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings). 2013-01-05 02:44:46 +01:00
Richard Helgeby cd604c2f95 First draft of immunity modes. Compiles, but class commands and class editor is not updated. 2013-01-04 18:24:32 +01:00
Richard Helgeby 75518ba11a Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back. 2012-09-20 11:32:00 +02:00
Richard Helgeby 07084ced5a Removed gamedata file, it's never used. 2012-07-04 19:09:30 +02:00
Richard Helgeby 3e6c2c62dd Updated gamedata, patch list and changelog. 2012-07-04 17:09:10 +02:00
Richard Helgeby ff72d5ad8d Updated gamedata file. Thanks to psychonic and TnTSCS. 2012-07-03 16:46:15 +02:00
Richard Helgeby 4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby 776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby b96b47b2a6 Updated gamedata file. Thanks to pillepallus. 2011-12-08 22:19:33 +01:00
Richard Helgeby 8dccf920f4 Removed format settings from spanish translation. 2011-06-29 17:20:06 +02:00
Richard Helgeby 79a954549e Added spanish translation by Franc1sco. 2011-06-22 21:56:19 +02:00
Richard Helgeby 671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. 2010-08-28 21:17:13 +02:00
Richard Helgeby 29b00035be Fixed function signatures. Windows only, linux servers don't need this update. 2010-08-28 21:11:23 +02:00
Richard Helgeby 760ee6acc3 Improved description of class nvgs attribute. 2010-08-06 15:19:26 +02:00
Greyscale bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Richard Helgeby e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby 68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Greyscale e1bf20cb52 Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method. 2010-07-04 12:38:19 -07:00
Richard Helgeby eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Greyscale d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
Andrew dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby 64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Greyscale edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale 114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
Richard Helgeby dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby 24dd9c824c Cleaned up color markup in russian translation. 2009-12-19 00:30:35 +01:00
Richard Helgeby 47899670d1 Added russian translation (by exvel). Removed old russian phrases from english phrase file. 2009-12-19 00:23:05 +01:00
richard ef52df1367 Fixed warning about incorrect group attribute in example class. 2009-12-17 03:19:29 +01:00
richard db5634bcfa Disabled VIP human by default because zr_vip sourcemod group doesn't exist. class is just a demo of VIP classes. 2009-12-11 16:24:13 +01:00