Greyscale
3f5c477e08
Put default value of player hull width in a cvar.
2009-07-02 01:39:57 -07:00
Greyscale
879a31e8d6
Updated antistick to be much more accurate.
...
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
061954fdc2
Changed default for suicide intercept, also added an option to only block mother zombies.
2009-06-25 19:38:03 -07:00
Greyscale
dbabc3e346
Simplied BHop protection. Updated configs.
2009-06-23 16:55:58 -07:00
Greyscale
d9843c74fa
Fixed jump boost :D Changed how bunnyhop prevention works.
2009-06-23 14:28:26 -07:00
Greyscale
268ab778cf
Updated jump module, removed no longer needed offset.
2009-06-22 16:37:26 -07:00
richard
a0d8209c6a
Minior fixes in class system.
2009-06-22 16:29:13 +02:00
richard
4c81c3dfe6
Merged heads and fixed conflicts.
2009-06-22 01:13:19 +02:00
richard
b80b7aa49d
Made new flags class attribute. Replaced by admin_only.
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Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale
a0d2f58c35
Added cvar to disable explosion entirely on infect.
2009-06-21 13:08:02 -07:00
Greyscale
e7bdae2ad8
Added forgotten cvar to the config.
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ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
Greyscale
681ad45365
Recoded sayhooks, now uses SM's silent/public chat triggers.
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Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale
129fb0e60a
Added option for random dissolve effect.
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Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
Greyscale
1530d20308
Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired.
2009-06-15 12:43:06 -07:00
Greyscale
ec61c654cb
Small tweaks to napalm config stuff.
2009-06-14 19:21:06 -07:00
richard
4b66f688ab
New log features, class attribute and minior changes. See details.
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Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00
Greyscale
2f87a49a43
Formatted all config files to be consistent, and made the base config file.
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* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00
Greyscale
9af3fec738
Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files.
2009-06-11 20:51:26 -07:00
Greyscale
d0c25862d8
Added ragdoll module that removes ragdolls normally or with effects.
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*Added log entries, fixed typo.
*Fixed some errors caused by disabling the weapons module.
*Replaced strcmp with StrEqual
2009-06-07 21:05:50 -07:00
Greyscale
9fd32bfa3b
Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game)
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* "stock'd" a couple functions.
2009-06-04 20:58:48 -07:00
richard
4ce30ac002
Improved logging system.
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Made generic flags for log event types.
Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged.
Updated all log events.
2009-06-01 23:29:26 +02:00
richard
db866c6f43
Improved jump boost settings. See details.
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Made a CVAR for setting maximum horizontal speed when bunny hop prevention is enabled.
Made a CVAR for switching between reset modes when maximum speed is reached. Either full reset, or setting to max speed allowed.
2009-05-31 00:13:24 +02:00
richard
1fb33b2b13
Merged heads. Fixed conflicts in cvars.inc and zadmin.inc.
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Readded some functions in zadmin.inc, but made them as comments. No reason to remove these so we don't have to remake them again.
2009-05-30 04:42:23 +02:00
richard
433fd41ede
Finished base management for volumetric features. Code compiles, but this feature is not tested so far!
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Made CVARs for volumetric features module.
Made trigger delay attribute for volumes, per player. Count down for n seconds after when a player enter. When leaving a volume trigger delay is aborted.
Made parameter parsing functions; paramtools.inc.
Made functions for setting and parsing generic volume attributes.
Updated header in files to volumetric features and paramtools.inc.
Removed unused knockback functions in zadmin.inc.
Made certain class functions into stock functions.
2009-05-30 04:17:01 +02:00
Greyscale
0f8206596a
Recoded weapon restrictions, and made new way of storing data. (Arrays)
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* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale
25b0caa68a
Added config reloading support.
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Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
Greyscale
6d09157719
Did all cvar descriptions, made spawn protect detect when client needs to be protected more accurately, bunnyhop protect put into a cvar.
2009-05-15 07:25:07 +02:00
Greyscale
055e89d64a
Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded.
2009-05-14 09:32:01 +02:00
Greyscale
e051b7bdaa
Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file.
2009-05-14 02:28:26 +02:00
Greyscale
8aa9b7dcc7
Added zspawn team override cvar.
2009-05-12 04:30:16 +02:00
Greyscale
e9c611b476
ToolsSetClientAlpha now has option to change weapon alpha too. weaponsalpha module needed to track weapon alphas on pickup and drop. Removed alpha offsets, as it's already supposed by SM natives.
2009-05-08 07:37:07 +02:00
Greyscale
3fb7163fb5
Visual effects are all now updated real-time, and defaulted to semi-dark with a borealis sky.
2009-05-06 08:29:34 +02:00
Greyscale
e1b1a21873
Put spawn protect attributes into cvars.
2009-05-06 07:13:05 +02:00
Greyscale
a89f98cc38
Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.)
2009-05-06 05:31:48 +02:00
Greyscale
cec31406d0
Added a timelimit to zspawn.
2009-05-06 03:04:55 +02:00
Greyscale
2ac56b1969
Updated all file headlines, and added phrases for zspawn abuse.
2009-05-06 02:28:09 +02:00
Greyscale
a36e0dab5a
Recoded ztele, removed old ztele, made conversion function.
2009-05-05 06:56:34 +02:00
richard
fcd3a2e48e
Added blank lines on the end of all files to get rid of warning from diff tool.
2009-05-01 11:22:45 +02:00
Greyscale
0404230fc8
Fixed humans winning on round end when no humans present, removed classes file cvar and made it use the config module, replaced SetFailState with LogMessageFormatted with fail flag, made the base config manipulator function.
2009-05-01 07:09:18 +02:00
Greyscale
8da309e4f4
Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it
2009-04-30 07:36:57 +02:00
test
fd129e561b
test
2009-04-29 01:58:41 +02:00
Greyscale
abd38ee033
Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end.
2009-04-27 04:00:38 +02:00
Greyscale
2e623447d5
Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
2009-04-24 05:02:19 +02:00
Greyscale
a8be3d6d0a
Merged heads.
2009-04-23 06:39:58 +02:00
Greyscale
2718b527ac
Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
2009-04-23 06:39:11 +02:00
richard
54242bb529
Created a CVAR for enabling/disabling the zombie_version CVAR.
2009-04-22 23:32:43 +02:00
Greyscale
b99d253477
Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
2009-04-22 04:53:19 +02:00
Greyscale
1ec47ef154
Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.
2009-04-21 01:45:49 +02:00
Greyscale
7111a8c594
Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
2009-04-20 05:43:20 +02:00
Greyscale
41153af5f4
Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
2009-04-20 02:56:26 +02:00
Greyscale
d154ed163d
Merged heads.
2009-04-19 19:54:57 +02:00
Greyscale
858cfe4079
Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
2009-04-19 19:54:21 +02:00
richard
589baa6869
Made CVAR for class file. Simplified formatting on log messages.
2009-04-19 01:10:30 +02:00
richard
ed66030245
Merged heads.
2009-04-18 02:23:36 +02:00
richard
72c6e9f632
Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
2009-04-18 02:22:13 +02:00
Greyscale
c34e32097d
Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
2009-04-18 01:44:41 +02:00
Greyscale
ecc9cf5167
Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
2009-04-17 12:16:44 +02:00
Greyscale
4d35037e41
Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire.
2009-04-17 10:20:04 +02:00
Greyscale
d5e29b883c
Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
2009-04-17 01:09:52 +02:00
Greyscale
ee9d3a9f39
Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
2009-04-16 22:21:32 +02:00
Greyscale
5b9f8d364d
Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
2009-04-16 05:30:26 +02:00
richard
b481546dc4
Made class menus and a class data dump console command.
2009-04-15 23:40:45 +02:00
Greyscale
ddf0515a9e
Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
2009-04-14 22:05:20 +02:00
Greyscale
34d357a2c3
Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P
2009-04-13 22:00:37 +02:00
Greyscale
842e4030b9
Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
2009-04-13 20:33:13 +02:00
richard
a8704cf90c
Implemented the new class system. Class menu missing, only default classes working.
2009-04-11 01:56:22 +02:00
richard
68ac28de7b
Added configuration files.
2009-04-07 19:16:15 +02:00
richard
405e7f0005
Restructured class system files. Added more functions for applying class attributes.
2009-04-06 03:20:13 +02:00
Greyscale
fd3739b53a
Added antistick system, removed zstuck, and removed redundant check in zombie.inc
2009-04-05 23:20:35 +02:00
Greyscale
7817981473
Added cvar to control suicide blocking for zombies and humans seperately
2009-03-31 02:56:30 +02:00
richard
2a24a8a204
Merged heads 91e3906787a1 and 3598485c84df.
2009-03-31 00:59:50 +02:00
richard
4f8e3e2b20
Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
2009-03-31 00:52:44 +02:00
Greyscale
1dc1f5cefe
Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)
2009-03-30 21:40:56 +02:00
Greyscale
21b29e8bb3
Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect
2009-03-29 23:42:19 +02:00
Greyscale
a0276e5c14
Renamed zradmin to zadmin, menu is translatable and accessible from ZMenu
2009-03-29 22:04:47 +02:00
richard
00f279d41a
Fixed merge conflict in cvars.inc.
2009-02-13 23:14:29 +01:00
richard
84a4c68596
Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player).
2009-02-13 22:57:02 +01:00
richard
58949a7fe8
Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module.
2009-01-31 20:48:56 +01:00
richard
972136b859
Made a anticamp feature with custom hurt volumes. Reformatted changes.txt.
2009-01-19 22:45:58 +01:00
richard
72cb683278
Changed hardcoded antistick force into a CVAR.
2009-01-16 15:30:37 +01:00
richard
525d25efd4
Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names.
2009-01-13 23:24:10 +01:00
richard
0efabe1146
Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world.
2008-12-28 00:50:39 +01:00
richard
69799e1c0d
Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
2008-12-20 20:46:05 +01:00
richard
65a9ec01aa
Made zr_ztele_humans cvar for allowing or disallowing humans to use the teleporter. Defaults to allow.
2008-11-24 21:30:23 +01:00
richard
298dec378c
Made a switch for printing suicide attempts to admin chat. Added suicide response text to client chat too, not just the console.
2008-11-18 01:02:23 +01:00
richard
cf8bd3aead
Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).
2008-10-29 22:02:46 +01:00
richard
9d35648089
Added a CVAR for saving class selection after map changes.
2008-10-12 18:56:51 +02:00
richard
243ddea848
Added a CVAR for setting default class.
2008-10-11 23:48:15 +02:00
richard
9cb08e2ee7
Removed unneccesary comments. Improved a CVAR description.
2008-10-08 14:06:37 +02:00
mbalex
ce0895a454
Changed a newline to not look that bad.
2008-10-07 19:15:38 +02:00
richard
180f6923fa
Added support for overriding class nvgs. Changed nvgs CVAR to a integer.
2008-10-07 19:05:33 +02:00
mbalex
01f65c9ee5
Initial check in.
2008-10-04 22:59:11 +02:00