Commit Graph

478 Commits

Author SHA1 Message Date
Richard Helgeby
7cad0b6281 Fixed ragdolls being removed in spawn event when removal is disabled. 2012-02-26 15:39:12 +01:00
Richard Helgeby
4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby
3ad9d6108b Updated includes and compilers to version 1.4.1. Added compiler for OS X. 2012-01-28 02:16:49 +01:00
Richard Helgeby
ca50bc9f1b Fixed ragdoll removal not being entirely disabled. 2012-01-27 17:57:28 +01:00
Richard Helgeby
ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby
c3d5218d6a Fixed internal player spawn post event fired too early (causing invisible models). 2011-10-30 18:12:27 +01:00
Richard Helgeby
fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. 2011-08-24 21:47:18 +02:00
Richard Helgeby
de8998f1cd Fixed double inclusion of jump boost module. 2011-08-05 15:30:58 +02:00
Richard Helgeby
ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. 2011-07-10 13:37:00 +02:00
Andrew
f742ea5b45 Merge (fixed napalm) 2011-06-24 17:06:16 -07:00
Andrew
8735d191e7 Backed out changeset: 539b63f56ac5 2011-06-24 17:05:55 -07:00
Andrew
fc6b1cc958 Merge 2011-06-24 17:02:52 -07:00
Andrew
d2ea788500 Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted. 2011-06-24 17:01:30 -07:00
Andrew
afb4b48e91 Hopefully fixed stacking napalm (gotta test) 2011-06-20 02:39:44 -07:00
Andrew
5c3a6b16cc Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers. 2011-06-17 20:09:56 -07:00
Richard Helgeby
3776eca312 Added improved random number generator from SMLIB. 2011-06-17 14:44:51 +02:00
Richard Helgeby
57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. 2011-06-17 14:08:05 +02:00
Richard Helgeby
64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby
f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. 2010-11-17 15:48:57 +01:00
Richard Helgeby
e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. 2010-11-14 15:17:19 +01:00
Richard Helgeby
772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. 2010-11-04 00:55:37 +01:00
Richard Helgeby
965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). 2010-08-06 16:19:30 +02:00
Richard Helgeby
86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby
5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Richard Helgeby
3f68eaa2f0 Added validation log messages for individual attributes when loading classes. 2010-08-06 14:24:10 +02:00
Greyscale
d795604978 r634 continued. 2010-07-26 14:31:56 -07:00
Greyscale
bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Richard Helgeby
836d28bfd7 Fixed spawn protect end-timer not checking speed method. 2010-07-25 22:49:50 +02:00
Richard Helgeby
fcb5b3f3d7 Removed use of deprecated functions. 2010-07-25 21:08:22 +02:00
Richard Helgeby
e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby
ec1d55a323 Fixed client not connected error in class module. 2010-07-10 19:21:49 +02:00
Richard Helgeby
68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Richard Helgeby
ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. 2010-07-06 23:20:09 +02:00
Richard Helgeby
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Richard Helgeby
4b693385fc Fixed typo in class menu logic. 2010-07-04 03:56:42 +02:00
Richard Helgeby
f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. 2010-07-03 23:39:34 +02:00
Richard Helgeby
4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. 2010-06-30 16:53:25 +02:00
Greyscale
bf8d99c206 Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot. 2010-06-29 12:14:51 -07:00
Greyscale
d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
Andrew
dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby
899833d432 Fixed napalm grenades not always working. 2010-06-06 02:43:51 +02:00
Richard Helgeby
648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. 2010-06-03 21:12:28 +02:00
Richard Helgeby
64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby
9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby
07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Greyscale
21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. 2010-02-19 17:41:24 -08:00