Commit Graph
100 Commits
Author SHA1 Message Date
Richard Helgeby 07084ced5a Removed gamedata file, it's never used. 2012-07-04 19:09:30 +02:00
Richard Helgeby 3e6c2c62dd Updated gamedata, patch list and changelog. 2012-07-04 17:09:10 +02:00
Richard Helgeby 811a9d88a6 Updated patch list and changelog. 2012-07-03 16:49:39 +02:00
Richard Helgeby ff72d5ad8d Updated gamedata file. Thanks to psychonic and TnTSCS. 2012-07-03 16:46:15 +02:00
Richard Helgeby 581825829a Replaced RemoveEdict with kill entity input command. 2012-07-01 21:12:43 +02:00
Richard Helgeby c025ac9479 Updated patch list and changelog. 2012-06-10 15:17:28 +02:00
Richard Helgeby 352c5bccb5 Ignoring Mac OS noise. 2012-06-10 14:49:54 +02:00
Richard Helgeby 835f06e40c Merge. 2012-05-31 13:03:55 +02:00
Richard Helgeby 5340e9be58 Fixed memory leak in infection countdown feature. 2012-05-31 12:43:48 +02:00
Richard Helgeby 16280e0397 Fixed disabled classes still being validated. 2012-05-30 11:35:34 +02:00
Richard Helgeby 88bb7f514c Fixed infect timers not properly destroyed when the map is changed. 2012-05-29 23:40:32 +02:00
Richard Helgeby 7faed61def Fixed infect timers not completely destroyed on map change. This will possibly fix the memory leak. 2012-05-29 23:29:13 +02:00
Richard Helgeby 1a4951ad0c Small cleanup in infect countdown timers. 2012-05-20 21:08:07 +02:00
Richard Helgeby 235407facb Fixed client not in game error in ZMarket. 2012-02-27 01:49:04 +01:00
Richard Helgeby 3fe0b5506f Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled). 2012-02-26 23:07:24 +01:00
Richard Helgeby 7cad0b6281 Fixed ragdolls being removed in spawn event when removal is disabled. 2012-02-26 15:39:12 +01:00
Richard Helgeby 4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby 3ad9d6108b Updated includes and compilers to version 1.4.1. Added compiler for OS X. 2012-01-28 02:16:49 +01:00
Richard Helgeby ca50bc9f1b Fixed ragdoll removal not being entirely disabled. 2012-01-27 17:57:28 +01:00
Richard Helgeby 89abd64bf8 Updated patch list and changelog. 2011-12-27 09:15:26 +01:00
Richard Helgeby ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby 3be9ce5511 Updated patch list and changelog. 2011-12-26 17:48:53 +01:00
Richard Helgeby 776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby e90b517fc1 Updated patch list and changelog. 2011-12-08 22:27:55 +01:00
Richard Helgeby b96b47b2a6 Updated gamedata file. Thanks to pillepallus. 2011-12-08 22:19:33 +01:00
Richard Helgeby 1f26e2070e Updated patch list and changelog. 2011-10-30 18:18:32 +01:00
Richard Helgeby c3d5218d6a Fixed internal player spawn post event fired too early (causing invisible models). 2011-10-30 18:12:27 +01:00
Richard Helgeby fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. 2011-08-24 21:47:18 +02:00
Richard Helgeby 9ff203924b Updated patch list and changelog. 2011-08-05 15:50:00 +02:00
Richard Helgeby de8998f1cd Fixed double inclusion of jump boost module. 2011-08-05 15:30:58 +02:00
Richard Helgeby ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. 2011-07-10 13:37:00 +02:00
Richard Helgeby 8dccf920f4 Removed format settings from spanish translation. 2011-06-29 17:20:06 +02:00
Richard Helgeby 70d86f2d71 Updated patch list and changelog. 2011-06-23 13:31:46 +02:00
Richard Helgeby 79a954549e Added spanish translation by Franc1sco. 2011-06-22 21:56:19 +02:00
Richard Helgeby 8348ce9b29 Added execute permission on linux compiler. 2011-06-18 12:49:42 +02:00
Richard Helgeby 11ef05f995 Updated patch list and changelog. 2011-06-17 14:46:55 +02:00
Richard Helgeby 3776eca312 Added improved random number generator from SMLIB. 2011-06-17 14:44:51 +02:00
Richard Helgeby 778ebc65f3 Updated patch list and changelog. 2011-06-17 14:16:13 +02:00
Richard Helgeby 57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. 2011-06-17 14:08:05 +02:00
Richard Helgeby 64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. 2010-11-17 15:48:57 +01:00
Richard Helgeby ef25b2f726 Updated patch list and changelog. 2010-11-14 15:26:46 +01:00
Richard Helgeby e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. 2010-11-14 15:17:19 +01:00
Richard Helgeby 772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. 2010-11-04 00:55:37 +01:00
Richard Helgeby 671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby d980aab97e Updated patch list and changelog. 2010-08-28 21:35:44 +02:00
Richard Helgeby c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. 2010-08-28 21:17:13 +02:00
Richard Helgeby 29b00035be Fixed function signatures. Windows only, linux servers don't need this update. 2010-08-28 21:11:23 +02:00
Richard Helgeby 965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). 2010-08-06 16:19:30 +02:00
Richard Helgeby 86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby 760ee6acc3 Improved description of class nvgs attribute. 2010-08-06 15:19:26 +02:00
Richard Helgeby 5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Richard Helgeby 3f68eaa2f0 Added validation log messages for individual attributes when loading classes. 2010-08-06 14:24:10 +02:00
Richard Helgeby 33a396af02 Updated patch list and changelog. 2010-07-25 23:41:57 +02:00
Richard Helgeby 836d28bfd7 Fixed spawn protect end-timer not checking speed method. 2010-07-25 22:49:50 +02:00
Richard Helgeby 1518357b60 Updated docs with conversion formula from LMV speeds to prop speed offsets. 2010-07-25 21:53:14 +02:00
Richard Helgeby 5a97847ba5 Updated info about plugin requirements. 2010-07-25 21:14:15 +02:00
Richard Helgeby fcb5b3f3d7 Removed use of deprecated functions. 2010-07-25 21:08:22 +02:00
Richard Helgeby 038c03dbbe Updated compiler and includes to version 1.3.4. 2010-07-25 20:58:18 +02:00
Richard Helgeby e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby ec1d55a323 Fixed client not connected error in class module. 2010-07-10 19:21:49 +02:00
Richard Helgeby 68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Richard Helgeby ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. 2010-07-06 23:20:09 +02:00
Richard Helgeby eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Richard Helgeby 4b693385fc Fixed typo in class menu logic. 2010-07-04 03:56:42 +02:00
Richard Helgeby f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. 2010-07-03 23:39:34 +02:00
Richard Helgeby 4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. 2010-06-30 16:53:25 +02:00
Richard Helgeby f61ecd7830 Updated patch list and changelog. 2010-06-25 15:43:19 +02:00
Richard Helgeby 899833d432 Fixed napalm grenades not always working. 2010-06-06 02:43:51 +02:00
Richard Helgeby 0b1ee5eec8 Updated patch changelog. 2010-06-03 21:24:08 +02:00
Richard Helgeby 648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. 2010-06-03 21:12:28 +02:00
Richard Helgeby 64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby 852f380b48 Updated patch changelog. 2010-04-05 02:33:45 +02:00
Richard Helgeby 5e3edcfdce Removed ZRTools binaries from release package. Cleanup in scripts. 2010-04-05 01:40:29 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby 07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Richard Helgeby cb6f72c89d Imported fix from dev: 685:5ed2b41e766f - Fixed typo in docs. 2010-04-04 19:36:01 +02:00
Richard Helgeby ee0d3fdeb2 Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute. 2010-04-04 19:32:52 +02:00
Richard Helgeby 187f3948cb Added diff generator script. 2010-04-03 17:04:48 +02:00
Richard Helgeby 482100d418 Updated patch changelog. 2010-02-23 22:44:27 +01:00
Richard Helgeby 4776bf4e04 Added missing entries in patch changelog. 2010-02-14 18:37:14 +01:00
Richard Helgeby 387412cef4 Added patch changelog. 2010-02-14 18:17:40 +01:00
Richard Helgeby 950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010-02-14 17:26:28 +01:00
Richard Helgeby 04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. 2010-02-14 17:07:43 +01:00
Richard Helgeby b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Richard Helgeby 05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. 2010-02-14 16:36:48 +01:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. 2010-02-14 16:13:30 +01:00
Richard Helgeby c92afc57db Added patch changelog. 2010-02-14 15:55:48 +01:00
Richard Helgeby 1005cd73a4 Fixed admin classes not restored from cookies. 2010-02-04 23:53:58 +01:00
Richard Helgeby d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Richard Helgeby 985650a544 Fixed typo in model validation in classes. 2010-01-07 08:56:12 +01:00
Richard Helgeby dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby 7c5db80cc7 Added script that dump changes in configs. Minior cleanup in build script. 2009-12-28 04:47:01 +01:00
Richard Helgeby c7bb5d43b7 Fixed another merge error in patch import. 2009-12-26 22:17:18 +01:00
Richard Helgeby 097975aa2f Fixed newlines. 2009-12-26 22:00:30 +01:00
Richard Helgeby 5e3546154a Fixed merge conflicts in imported patch. 2009-12-26 21:36:50 +01:00