Commit Graph
100 Commits
Author SHA1 Message Date
Richard Helgeby 835f06e40c Merge. 2012-05-31 13:03:55 +02:00
Richard Helgeby 5340e9be58 Fixed memory leak in infection countdown feature. 2012-05-31 12:43:48 +02:00
Richard Helgeby 16280e0397 Fixed disabled classes still being validated. 2012-05-30 11:35:34 +02:00
Richard Helgeby 88bb7f514c Fixed infect timers not properly destroyed when the map is changed. 2012-05-29 23:40:32 +02:00
Richard Helgeby 7faed61def Fixed infect timers not completely destroyed on map change. This will possibly fix the memory leak. 2012-05-29 23:29:13 +02:00
Richard Helgeby 1a4951ad0c Small cleanup in infect countdown timers. 2012-05-20 21:08:07 +02:00
Richard Helgeby 235407facb Fixed client not in game error in ZMarket. 2012-02-27 01:49:04 +01:00
Richard Helgeby 3fe0b5506f Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled). 2012-02-26 23:07:24 +01:00
Richard Helgeby 7cad0b6281 Fixed ragdolls being removed in spawn event when removal is disabled. 2012-02-26 15:39:12 +01:00
Richard Helgeby 4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby 3ad9d6108b Updated includes and compilers to version 1.4.1. Added compiler for OS X. 2012-01-28 02:16:49 +01:00
Richard Helgeby ca50bc9f1b Fixed ragdoll removal not being entirely disabled. 2012-01-27 17:57:28 +01:00
Richard Helgeby 89abd64bf8 Updated patch list and changelog. 2011-12-27 09:15:26 +01:00
Richard Helgeby ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby 3be9ce5511 Updated patch list and changelog. 2011-12-26 17:48:53 +01:00
Richard Helgeby 776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby e90b517fc1 Updated patch list and changelog. 2011-12-08 22:27:55 +01:00
Richard Helgeby b96b47b2a6 Updated gamedata file. Thanks to pillepallus. 2011-12-08 22:19:33 +01:00
Richard Helgeby 1f26e2070e Updated patch list and changelog. 2011-10-30 18:18:32 +01:00
Richard Helgeby c3d5218d6a Fixed internal player spawn post event fired too early (causing invisible models). 2011-10-30 18:12:27 +01:00
Richard Helgeby fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. 2011-08-24 21:47:18 +02:00
Richard Helgeby 9ff203924b Updated patch list and changelog. 2011-08-05 15:50:00 +02:00
Richard Helgeby de8998f1cd Fixed double inclusion of jump boost module. 2011-08-05 15:30:58 +02:00
Richard Helgeby ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. 2011-07-10 13:37:00 +02:00
Richard Helgeby 8dccf920f4 Removed format settings from spanish translation. 2011-06-29 17:20:06 +02:00
Richard Helgeby 70d86f2d71 Updated patch list and changelog. 2011-06-23 13:31:46 +02:00
Richard Helgeby 79a954549e Added spanish translation by Franc1sco. 2011-06-22 21:56:19 +02:00
Richard Helgeby 8348ce9b29 Added execute permission on linux compiler. 2011-06-18 12:49:42 +02:00
Richard Helgeby 11ef05f995 Updated patch list and changelog. 2011-06-17 14:46:55 +02:00
Richard Helgeby 3776eca312 Added improved random number generator from SMLIB. 2011-06-17 14:44:51 +02:00
Richard Helgeby 778ebc65f3 Updated patch list and changelog. 2011-06-17 14:16:13 +02:00
Richard Helgeby 57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. 2011-06-17 14:08:05 +02:00
Richard Helgeby 64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. 2010-11-17 15:48:57 +01:00
Richard Helgeby ef25b2f726 Updated patch list and changelog. 2010-11-14 15:26:46 +01:00
Richard Helgeby e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. 2010-11-14 15:17:19 +01:00
Richard Helgeby 772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. 2010-11-04 00:55:37 +01:00
Richard Helgeby 671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby d980aab97e Updated patch list and changelog. 2010-08-28 21:35:44 +02:00
Richard Helgeby c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. 2010-08-28 21:17:13 +02:00
Richard Helgeby 29b00035be Fixed function signatures. Windows only, linux servers don't need this update. 2010-08-28 21:11:23 +02:00
Richard Helgeby 965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). 2010-08-06 16:19:30 +02:00
Richard Helgeby 86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby 760ee6acc3 Improved description of class nvgs attribute. 2010-08-06 15:19:26 +02:00
Richard Helgeby 5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Richard Helgeby 3f68eaa2f0 Added validation log messages for individual attributes when loading classes. 2010-08-06 14:24:10 +02:00
Richard Helgeby 33a396af02 Updated patch list and changelog. 2010-07-25 23:41:57 +02:00
Richard Helgeby 836d28bfd7 Fixed spawn protect end-timer not checking speed method. 2010-07-25 22:49:50 +02:00
Richard Helgeby 1518357b60 Updated docs with conversion formula from LMV speeds to prop speed offsets. 2010-07-25 21:53:14 +02:00
Richard Helgeby 5a97847ba5 Updated info about plugin requirements. 2010-07-25 21:14:15 +02:00
Richard Helgeby fcb5b3f3d7 Removed use of deprecated functions. 2010-07-25 21:08:22 +02:00
Richard Helgeby 038c03dbbe Updated compiler and includes to version 1.3.4. 2010-07-25 20:58:18 +02:00
Richard Helgeby e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby ec1d55a323 Fixed client not connected error in class module. 2010-07-10 19:21:49 +02:00
Richard Helgeby 68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Richard Helgeby ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. 2010-07-06 23:20:09 +02:00
Richard Helgeby eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Richard Helgeby 4b693385fc Fixed typo in class menu logic. 2010-07-04 03:56:42 +02:00
Richard Helgeby f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. 2010-07-03 23:39:34 +02:00
Richard Helgeby 4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. 2010-06-30 16:53:25 +02:00
Richard Helgeby f61ecd7830 Updated patch list and changelog. 2010-06-25 15:43:19 +02:00
Richard Helgeby 899833d432 Fixed napalm grenades not always working. 2010-06-06 02:43:51 +02:00
Richard Helgeby 0b1ee5eec8 Updated patch changelog. 2010-06-03 21:24:08 +02:00
Richard Helgeby 648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. 2010-06-03 21:12:28 +02:00
Richard Helgeby 64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby 852f380b48 Updated patch changelog. 2010-04-05 02:33:45 +02:00
Richard Helgeby 5e3edcfdce Removed ZRTools binaries from release package. Cleanup in scripts. 2010-04-05 01:40:29 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby 07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Richard Helgeby cb6f72c89d Imported fix from dev: 685:5ed2b41e766f - Fixed typo in docs. 2010-04-04 19:36:01 +02:00
Richard Helgeby ee0d3fdeb2 Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute. 2010-04-04 19:32:52 +02:00
Richard Helgeby 187f3948cb Added diff generator script. 2010-04-03 17:04:48 +02:00
Richard Helgeby 482100d418 Updated patch changelog. 2010-02-23 22:44:27 +01:00
Richard Helgeby 4776bf4e04 Added missing entries in patch changelog. 2010-02-14 18:37:14 +01:00
Richard Helgeby 387412cef4 Added patch changelog. 2010-02-14 18:17:40 +01:00
Richard Helgeby 950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010-02-14 17:26:28 +01:00
Richard Helgeby 04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. 2010-02-14 17:07:43 +01:00
Richard Helgeby b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Richard Helgeby 05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. 2010-02-14 16:36:48 +01:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. 2010-02-14 16:13:30 +01:00
Richard Helgeby c92afc57db Added patch changelog. 2010-02-14 15:55:48 +01:00
Richard Helgeby 1005cd73a4 Fixed admin classes not restored from cookies. 2010-02-04 23:53:58 +01:00
Richard Helgeby d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Richard Helgeby 985650a544 Fixed typo in model validation in classes. 2010-01-07 08:56:12 +01:00
Richard Helgeby dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby 7c5db80cc7 Added script that dump changes in configs. Minior cleanup in build script. 2009-12-28 04:47:01 +01:00
Richard Helgeby c7bb5d43b7 Fixed another merge error in patch import. 2009-12-26 22:17:18 +01:00
Richard Helgeby 097975aa2f Fixed newlines. 2009-12-26 22:00:30 +01:00
Richard Helgeby 5e3546154a Fixed merge conflicts in imported patch. 2009-12-26 21:36:50 +01:00
Richard Helgeby cd5b1dc815 Updated scripts to include source code in release packages. 2009-12-26 21:27:22 +01:00
Richard Helgeby 614048ad69 Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console. 2009-12-26 20:13:24 +01:00
Richard Helgeby 9f80847221 Fixed link in docs. 2009-12-23 20:43:35 +01:00
Richard Helgeby 94c209a573 Fixed build script not cleaning properly. 2009-12-23 18:54:59 +01:00
Richard Helgeby 433251e867 merge 2009-12-23 18:25:40 +01:00
Richard Helgeby c250e09443 Updated version in build script. 2009-12-23 18:24:55 +01:00
Richard Helgeby 2edcfe7589 Fixed file naming in build script. 2009-12-23 18:22:16 +01:00