Richard Helgeby
a8f91d748e
Updated copyright year.
2013-01-12 08:47:36 +01:00
Richard Helgeby
99cd5e6a3f
Added 3.1 release notes.
2013-01-12 08:36:01 +01:00
Richard Helgeby
b07dcb0452
Reorganized documents.
2013-01-12 06:45:10 +01:00
Richard Helgeby
5c980b5edc
Increased max class HP to 100,000. Added a few game mode configs.
2013-01-11 12:14:43 +01:00
Richard Helgeby
3cdebf55b4
Fixed infection coundown not stopping on early infection (admin command).
2013-01-11 10:19:31 +01:00
Richard Helgeby
7f6b1fb938
Renamed zr_shield command to zshield so it's more chat command friendly.
2013-01-11 10:16:48 +01:00
Richard Helgeby
5b7d1b2ff3
Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode.
2013-01-11 10:07:18 +01:00
Richard Helgeby
86319d21ac
Updated the manual with new infection mode documentation.
2013-01-10 10:32:19 +01:00
Richard Helgeby
e53e8233f1
Added a few example config files for changing game mode in ZR.
2013-01-10 09:58:27 +01:00
Richard Helgeby
cf73c6c52e
Fixed round draw when round ends in CS: GO. Thanks to Jargon.
2013-01-10 09:09:25 +01:00
Richard Helgeby
d87138977b
Implemented infection modes. Compiles, but not tested.
2013-01-10 06:21:30 +01:00
Richard Helgeby
ed4c628e81
Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans.
2013-01-07 03:47:06 +01:00
Richard Helgeby
7677da2511
Updated manual with information about immunity modes.
2013-01-07 02:57:47 +01:00
Richard Helgeby
ab6bb6575f
Implemented shield immunity mode with zr_shield command.
2013-01-07 01:45:55 +01:00
Richard Helgeby
d0d1de8197
Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config.
2013-01-06 00:25:57 +01:00
Richard Helgeby
666ac57836
Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
2013-01-05 22:58:43 +01:00
Richard Helgeby
e31d867c57
Updated class commands and class editor. Fixed a few compiler warnings.
2013-01-05 21:10:38 +01:00
Richard Helgeby
9096779f53
Disabled more debug messages.
2013-01-05 16:59:53 +01:00
Richard Helgeby
d4a043a21b
Typo fix in class config.
2013-01-05 03:27:58 +01:00
Richard Helgeby
2ef87eaaad
Disabled debug messages.
2013-01-05 03:06:28 +01:00
Richard Helgeby
31c727f0a5
Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings).
2013-01-05 02:44:46 +01:00
Richard Helgeby
cd604c2f95
First draft of immunity modes. Compiles, but class commands and class editor is not updated.
2013-01-04 18:24:32 +01:00
Richard Helgeby
f2044c8d9b
Fixed index out of bounds error in volumetric features (class editor).
2012-11-20 23:59:43 +01:00
Richard Helgeby
23bc0b5dcf
Fixed zombie scream command timers not properly destroyed on map change.
2012-10-09 16:21:40 +02:00
Richard Helgeby
c2da0b54ec
Fixed hint text sound not precached error in CS: GO.
2012-09-20 11:41:21 +02:00
Richard Helgeby
75518ba11a
Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back.
2012-09-20 11:32:00 +02:00
Richard Helgeby
15a542ba76
Extracted knock back code to a test plugin.
2012-09-08 22:39:08 +02:00
Richard Helgeby
8bec3be02d
Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName
2012-09-08 22:34:31 +02:00
Richard Helgeby
393044aa87
Added game detection.
2012-08-22 12:42:30 +02:00
Richard Helgeby
5ccc735fd8
Fixed invalid client index error when player_death event was sent with bad userid. Should prevent some issues with bugs in other mods.
2012-08-20 22:57:35 +02:00
Richard Helgeby
be06436e29
Merge
2012-08-20 17:56:10 +02:00
Richard Helgeby
2c68af4d84
Added test plugin for dumping damage information.
2012-08-20 17:55:47 +02:00
Richard Helgeby
d4055aabfb
Fixed incorrect infection ratio formula.
2012-08-20 17:20:12 +02:00
Richard Helgeby
58a1d6dcdf
Added test plugin for dumping weapon information.
2012-08-20 01:45:32 +02:00
Richard Helgeby
07084ced5a
Removed gamedata file, it's never used.
2012-07-04 19:09:30 +02:00
Richard Helgeby
3e6c2c62dd
Updated gamedata, patch list and changelog.
2012-07-04 17:09:10 +02:00
Richard Helgeby
811a9d88a6
Updated patch list and changelog.
2012-07-03 16:49:39 +02:00
Richard Helgeby
ff72d5ad8d
Updated gamedata file. Thanks to psychonic and TnTSCS.
2012-07-03 16:46:15 +02:00
Richard Helgeby
581825829a
Replaced RemoveEdict with kill entity input command.
2012-07-01 21:12:43 +02:00
Richard Helgeby
c025ac9479
Updated patch list and changelog.
2012-06-10 15:17:28 +02:00
Richard Helgeby
352c5bccb5
Ignoring Mac OS noise.
2012-06-10 14:49:54 +02:00
Richard Helgeby
835f06e40c
Merge.
2012-05-31 13:03:55 +02:00
Richard Helgeby
5340e9be58
Fixed memory leak in infection countdown feature.
2012-05-31 12:43:48 +02:00
Richard Helgeby
16280e0397
Fixed disabled classes still being validated.
2012-05-30 11:35:34 +02:00
Richard Helgeby
88bb7f514c
Fixed infect timers not properly destroyed when the map is changed.
2012-05-29 23:40:32 +02:00
Richard Helgeby
7faed61def
Fixed infect timers not completely destroyed on map change. This will possibly fix the memory leak.
2012-05-29 23:29:13 +02:00
Richard Helgeby
1a4951ad0c
Small cleanup in infect countdown timers.
2012-05-20 21:08:07 +02:00
Richard Helgeby
235407facb
Fixed client not in game error in ZMarket.
2012-02-27 01:49:04 +01:00
Richard Helgeby
3fe0b5506f
Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled).
2012-02-26 23:07:24 +01:00
Richard Helgeby
7cad0b6281
Fixed ragdolls being removed in spawn event when removal is disabled.
2012-02-26 15:39:12 +01:00
Richard Helgeby
4e68b52301
Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer.
2012-01-28 19:12:33 +01:00
Richard Helgeby
3ad9d6108b
Updated includes and compilers to version 1.4.1. Added compiler for OS X.
2012-01-28 02:16:49 +01:00
Richard Helgeby
ca50bc9f1b
Fixed ragdoll removal not being entirely disabled.
2012-01-27 17:57:28 +01:00
Richard Helgeby
89abd64bf8
Updated patch list and changelog.
2011-12-27 09:15:26 +01:00
Richard Helgeby
ef175ca488
Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
...
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
3be9ce5511
Updated patch list and changelog.
2011-12-26 17:48:53 +01:00
Richard Helgeby
776f149247
Added infection countdown. Backported from zr-dev:52955b169945 (655).
2011-12-26 17:45:08 +01:00
Richard Helgeby
e90b517fc1
Updated patch list and changelog.
2011-12-08 22:27:55 +01:00
Richard Helgeby
b96b47b2a6
Updated gamedata file. Thanks to pillepallus.
2011-12-08 22:19:33 +01:00
Richard Helgeby
1f26e2070e
Updated patch list and changelog.
2011-10-30 18:18:32 +01:00
Richard Helgeby
c3d5218d6a
Fixed internal player spawn post event fired too early (causing invisible models).
2011-10-30 18:12:27 +01:00
Richard Helgeby
fe87b00c9b
Added check for whether client is not in game in buy command hook, as a possible fix for bug 195.
2011-08-24 21:47:18 +02:00
Richard Helgeby
9ff203924b
Updated patch list and changelog.
2011-08-05 15:50:00 +02:00
Richard Helgeby
de8998f1cd
Fixed double inclusion of jump boost module.
2011-08-05 15:30:58 +02:00
Richard Helgeby
ddf8be76f9
Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes.
2011-07-10 13:37:00 +02:00
Richard Helgeby
8dccf920f4
Removed format settings from spanish translation.
2011-06-29 17:20:06 +02:00
Richard Helgeby
70d86f2d71
Updated patch list and changelog.
2011-06-23 13:31:46 +02:00
Richard Helgeby
79a954549e
Added spanish translation by Franc1sco.
2011-06-22 21:56:19 +02:00
Richard Helgeby
8348ce9b29
Added execute permission on linux compiler.
2011-06-18 12:49:42 +02:00
Richard Helgeby
11ef05f995
Updated patch list and changelog.
2011-06-17 14:46:55 +02:00
Richard Helgeby
3776eca312
Added improved random number generator from SMLIB.
2011-06-17 14:44:51 +02:00
Richard Helgeby
778ebc65f3
Updated patch list and changelog.
2011-06-17 14:16:13 +02:00
Richard Helgeby
57a9ec2d4b
Fixed consecutive mother zombie infection prevention not always working.
2011-06-17 14:08:05 +02:00
Richard Helgeby
64ce21b4e2
Fixed dead players being able to get weapons.
2011-04-24 23:28:52 +02:00
Richard Helgeby
f878dd5735
Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
2010-11-17 15:48:57 +01:00
Richard Helgeby
ef25b2f726
Updated patch list and changelog.
2010-11-14 15:26:46 +01:00
Richard Helgeby
e7478e0a05
Imported some API-features from zr-dev. Added API test plugins in testsuite.
2010-11-14 15:17:19 +01:00
Richard Helgeby
772ed77beb
Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list.
2010-11-04 00:55:37 +01:00
Richard Helgeby
671b5aeb5f
Changed default speed method to LMV. Updated patch list and changelog.
2010-10-15 13:29:42 +02:00
Richard Helgeby
d980aab97e
Updated patch list and changelog.
2010-08-28 21:35:44 +02:00
Richard Helgeby
c7959c7f21
Lowered sv_maxspeed to avoid acceleration issue.
2010-08-28 21:17:13 +02:00
Richard Helgeby
29b00035be
Fixed function signatures. Windows only, linux servers don't need this update.
2010-08-28 21:11:23 +02:00
Richard Helgeby
965f637562
Fixed class speed multiplier not properly applied with prop speed method (bug 199).
2010-08-06 16:19:30 +02:00
Richard Helgeby
86678a9025
Fixed invalid handle error in ZMarket module (bug 152).
2010-08-06 15:42:22 +02:00
Richard Helgeby
760ee6acc3
Improved description of class nvgs attribute.
2010-08-06 15:19:26 +02:00
Richard Helgeby
5d7cdd5aa5
Added array existence check in weapons module. This might fix bug 166.
2010-08-06 14:49:38 +02:00
Richard Helgeby
3f68eaa2f0
Added validation log messages for individual attributes when loading classes.
2010-08-06 14:24:10 +02:00
Richard Helgeby
33a396af02
Updated patch list and changelog.
2010-07-25 23:41:57 +02:00
Richard Helgeby
836d28bfd7
Fixed spawn protect end-timer not checking speed method.
2010-07-25 22:49:50 +02:00
Richard Helgeby
1518357b60
Updated docs with conversion formula from LMV speeds to prop speed offsets.
2010-07-25 21:53:14 +02:00
Richard Helgeby
5a97847ba5
Updated info about plugin requirements.
2010-07-25 21:14:15 +02:00
Richard Helgeby
fcb5b3f3d7
Removed use of deprecated functions.
2010-07-25 21:08:22 +02:00
Richard Helgeby
038c03dbbe
Updated compiler and includes to version 1.3.4.
2010-07-25 20:58:18 +02:00
Richard Helgeby
e6509e59a7
Added notes about the new speed method. Increased upper speed limit.
2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7
Added 'explode' suicide command from OB update to intercept list (bug 190).
2010-07-25 20:33:56 +02:00
Richard Helgeby
ec1d55a323
Fixed client not connected error in class module.
2010-07-10 19:21:49 +02:00
Richard Helgeby
68d7476f0e
Updated docs and spawn protection speed.
2010-07-07 00:19:19 +02:00
Richard Helgeby
ebf677c527
Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
2010-07-06 23:20:09 +02:00
Richard Helgeby
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
Richard Helgeby
4b693385fc
Fixed typo in class menu logic.
2010-07-04 03:56:42 +02:00