Commit Graph

  • e53e8233f1 Added a few example config files for changing game mode in ZR. Richard Helgeby 2013-01-10 09:58:27 +0100
  • cf73c6c52e Fixed round draw when round ends in CS: GO. Thanks to Jargon. Richard Helgeby 2013-01-10 09:09:25 +0100
  • d87138977b Implemented infection modes. Compiles, but not tested. Richard Helgeby 2013-01-10 06:21:30 +0100
  • ed4c628e81 Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans. Richard Helgeby 2013-01-07 03:47:06 +0100
  • 7677da2511 Updated manual with information about immunity modes. Richard Helgeby 2013-01-07 02:57:47 +0100
  • ab6bb6575f Implemented shield immunity mode with zr_shield command. Richard Helgeby 2013-01-07 01:45:55 +0100
  • d0d1de8197 Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config. Richard Helgeby 2013-01-06 00:25:57 +0100
  • 666ac57836 Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly. Richard Helgeby 2013-01-05 22:58:43 +0100
  • e31d867c57 Updated class commands and class editor. Fixed a few compiler warnings. Richard Helgeby 2013-01-05 21:10:38 +0100
  • 9096779f53 Disabled more debug messages. Richard Helgeby 2013-01-05 16:59:53 +0100
  • d4a043a21b Typo fix in class config. Richard Helgeby 2013-01-05 03:27:58 +0100
  • 2ef87eaaad Disabled debug messages. Richard Helgeby 2013-01-05 03:06:28 +0100
  • 31c727f0a5 Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings). Richard Helgeby 2013-01-05 02:44:46 +0100
  • cd604c2f95 First draft of immunity modes. Compiles, but class commands and class editor is not updated. Richard Helgeby 2013-01-04 18:24:32 +0100
  • f2044c8d9b Fixed index out of bounds error in volumetric features (class editor). Richard Helgeby 2012-11-20 23:59:43 +0100
  • 23bc0b5dcf Fixed zombie scream command timers not properly destroyed on map change. Richard Helgeby 2012-10-09 16:21:40 +0200
  • c2da0b54ec Fixed hint text sound not precached error in CS: GO. Richard Helgeby 2012-09-20 11:41:21 +0200
  • 75518ba11a Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back. Richard Helgeby 2012-09-20 11:32:00 +0200
  • 15a542ba76 Extracted knock back code to a test plugin. Richard Helgeby 2012-09-08 22:39:08 +0200
  • 8bec3be02d Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName Richard Helgeby 2012-09-08 22:34:31 +0200
  • 393044aa87 Added game detection. Richard Helgeby 2012-08-22 12:42:30 +0200
  • 5ccc735fd8 Fixed invalid client index error when player_death event was sent with bad userid. Should prevent some issues with bugs in other mods. Richard Helgeby 2012-08-20 22:57:35 +0200
  • be06436e29 Merge Richard Helgeby 2012-08-20 17:56:10 +0200
  • 2c68af4d84 Added test plugin for dumping damage information. Richard Helgeby 2012-08-20 17:55:47 +0200
  • d4055aabfb Fixed incorrect infection ratio formula. Richard Helgeby 2012-08-20 17:20:12 +0200
  • 58a1d6dcdf Added test plugin for dumping weapon information. Richard Helgeby 2012-08-20 01:45:32 +0200
  • 07084ced5a Removed gamedata file, it's never used. Richard Helgeby 2012-07-04 19:09:30 +0200
  • 3e6c2c62dd Updated gamedata, patch list and changelog. Richard Helgeby 2012-07-04 17:09:10 +0200
  • 811a9d88a6 Updated patch list and changelog. Richard Helgeby 2012-07-03 16:49:39 +0200
  • ff72d5ad8d Updated gamedata file. Thanks to psychonic and TnTSCS. Richard Helgeby 2012-07-03 16:46:15 +0200
  • 581825829a Replaced RemoveEdict with kill entity input command. Richard Helgeby 2012-07-01 21:12:43 +0200
  • c025ac9479 Updated patch list and changelog. Richard Helgeby 2012-06-10 15:17:28 +0200
  • 352c5bccb5 Ignoring Mac OS noise. Richard Helgeby 2012-06-10 14:49:54 +0200
  • 835f06e40c Merge. Richard Helgeby 2012-05-31 13:03:55 +0200
  • 5340e9be58 Fixed memory leak in infection countdown feature. Richard Helgeby 2012-05-31 12:43:48 +0200
  • 16280e0397 Fixed disabled classes still being validated. Richard Helgeby 2012-05-30 11:35:34 +0200
  • 88bb7f514c Fixed infect timers not properly destroyed when the map is changed. Richard Helgeby 2012-05-29 23:40:32 +0200
  • 7faed61def Fixed infect timers not completely destroyed on map change. This will possibly fix the memory leak. Richard Helgeby 2012-05-29 23:29:13 +0200
  • 1a4951ad0c Small cleanup in infect countdown timers. Richard Helgeby 2012-05-20 21:08:07 +0200
  • 235407facb Fixed client not in game error in ZMarket. Richard Helgeby 2012-02-27 01:49:04 +0100
  • 3fe0b5506f Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled). Richard Helgeby 2012-02-26 23:07:24 +0100
  • 7cad0b6281 Fixed ragdolls being removed in spawn event when removal is disabled. Richard Helgeby 2012-02-26 15:39:12 +0100
  • 4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. Richard Helgeby 2012-01-28 19:12:33 +0100
  • 3ad9d6108b Updated includes and compilers to version 1.4.1. Added compiler for OS X. Richard Helgeby 2012-01-28 02:16:49 +0100
  • ca50bc9f1b Fixed ragdoll removal not being entirely disabled. Richard Helgeby 2012-01-27 17:57:28 +0100
  • 89abd64bf8 Updated patch list and changelog. Richard Helgeby 2011-12-27 09:15:26 +0100
  • ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details. Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team. Fixed invalid handle error after a map change. Fixed language code typo in translations. Infection countdown is no longer displayed if the infection delay is just one second. Richard Helgeby 2011-12-27 09:05:27 +0100
  • 3be9ce5511 Updated patch list and changelog. Richard Helgeby 2011-12-26 17:48:53 +0100
  • 776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). Richard Helgeby 2011-12-26 17:45:08 +0100
  • e90b517fc1 Updated patch list and changelog. Richard Helgeby 2011-12-08 22:27:55 +0100
  • b96b47b2a6 Updated gamedata file. Thanks to pillepallus. Richard Helgeby 2011-12-08 22:19:33 +0100
  • 1f26e2070e Updated patch list and changelog. Richard Helgeby 2011-10-30 18:18:32 +0100
  • c3d5218d6a Fixed internal player spawn post event fired too early (causing invisible models). Richard Helgeby 2011-10-30 18:12:27 +0100
  • fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. Richard Helgeby 2011-08-24 21:47:18 +0200
  • 9ff203924b Updated patch list and changelog. Richard Helgeby 2011-08-05 15:50:00 +0200
  • de8998f1cd Fixed double inclusion of jump boost module. Richard Helgeby 2011-08-05 15:30:58 +0200
  • ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. Richard Helgeby 2011-07-10 13:37:00 +0200
  • 8dccf920f4 Removed format settings from spanish translation. Richard Helgeby 2011-06-29 17:20:06 +0200
  • f742ea5b45 Merge (fixed napalm) Andrew 2011-06-24 17:06:16 -0700
  • 8735d191e7 Backed out changeset: 539b63f56ac5 Andrew 2011-06-24 17:05:55 -0700
  • fc6b1cc958 Merge Andrew 2011-06-24 17:02:52 -0700
  • d2ea788500 Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted. Andrew 2011-06-24 17:01:30 -0700
  • 70d86f2d71 Updated patch list and changelog. Richard Helgeby 2011-06-23 13:31:46 +0200
  • 79a954549e Added spanish translation by Franc1sco. Richard Helgeby 2011-06-22 21:56:19 +0200
  • afb4b48e91 Hopefully fixed stacking napalm (gotta test) Andrew 2011-06-20 02:39:44 -0700
  • 8348ce9b29 Added execute permission on linux compiler. Richard Helgeby 2011-06-18 12:49:42 +0200
  • 5c3a6b16cc Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers. Andrew 2011-06-17 20:09:56 -0700
  • 11ef05f995 Updated patch list and changelog. Richard Helgeby 2011-06-17 14:46:55 +0200
  • 3776eca312 Added improved random number generator from SMLIB. Richard Helgeby 2011-06-17 14:44:51 +0200
  • 778ebc65f3 Updated patch list and changelog. Richard Helgeby 2011-06-17 14:16:13 +0200
  • 57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. Richard Helgeby 2011-06-17 14:08:05 +0200
  • 64ce21b4e2 Fixed dead players being able to get weapons. Richard Helgeby 2011-04-24 23:28:52 +0200
  • f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. Richard Helgeby 2010-11-17 15:48:57 +0100
  • ef25b2f726 Updated patch list and changelog. Richard Helgeby 2010-11-14 15:26:46 +0100
  • e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. Richard Helgeby 2010-11-14 15:17:19 +0100
  • 772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. Richard Helgeby 2010-11-04 00:55:37 +0100
  • 671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. Richard Helgeby 2010-10-15 13:29:42 +0200
  • d980aab97e Updated patch list and changelog. Richard Helgeby 2010-08-28 21:35:44 +0200
  • c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. Richard Helgeby 2010-08-28 21:17:13 +0200
  • 29b00035be Fixed function signatures. Windows only, linux servers don't need this update. Richard Helgeby 2010-08-28 21:11:23 +0200
  • 965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). Richard Helgeby 2010-08-06 16:19:30 +0200
  • 86678a9025 Fixed invalid handle error in ZMarket module (bug 152). Richard Helgeby 2010-08-06 15:42:22 +0200
  • 760ee6acc3 Improved description of class nvgs attribute. Richard Helgeby 2010-08-06 15:19:26 +0200
  • 5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. Richard Helgeby 2010-08-06 14:49:38 +0200
  • 3f68eaa2f0 Added validation log messages for individual attributes when loading classes. Richard Helgeby 2010-08-06 14:24:10 +0200
  • d795604978 r634 continued. Greyscale 2010-07-26 14:31:56 -0700
  • bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. Greyscale 2010-07-26 14:12:02 -0700
  • 33a396af02 Updated patch list and changelog. Richard Helgeby 2010-07-25 23:41:57 +0200
  • 836d28bfd7 Fixed spawn protect end-timer not checking speed method. Richard Helgeby 2010-07-25 22:49:50 +0200
  • 1518357b60 Updated docs with conversion formula from LMV speeds to prop speed offsets. Richard Helgeby 2010-07-25 21:53:14 +0200
  • 5a97847ba5 Updated info about plugin requirements. Richard Helgeby 2010-07-25 21:14:15 +0200
  • fcb5b3f3d7 Removed use of deprecated functions. Richard Helgeby 2010-07-25 21:08:22 +0200
  • 038c03dbbe Updated compiler and includes to version 1.3.4. Richard Helgeby 2010-07-25 20:58:18 +0200
  • e6509e59a7 Added notes about the new speed method. Increased upper speed limit. Richard Helgeby 2010-07-25 20:44:47 +0200
  • f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). Richard Helgeby 2010-07-25 20:33:56 +0200
  • ec1d55a323 Fixed client not connected error in class module. Richard Helgeby 2010-07-10 19:21:49 +0200
  • 68d7476f0e Updated docs and spawn protection speed. Richard Helgeby 2010-07-07 00:19:19 +0200
  • ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. Richard Helgeby 2010-07-06 23:20:09 +0200
  • e1bf20cb52 Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method. Greyscale 2010-07-04 12:38:19 -0700
  • eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. Richard Helgeby 2010-07-04 17:58:27 +0200